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Video Opera Biweekly Game Challenge
Volume 1, Number 1
Contest Rules
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Presented By |
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art
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Featured Game |
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Capcom vs SNK 2
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Characters |
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Guile
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The Challenge |
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Link Guile's normal Sonic Boom directly into his normal Flash Kick for a two-hit combo.
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Restrictions |
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Guile may not perform any attacks between executing the Sonic Boom and the Flash Kick.
Performing any action that causes him to move forward, such as running, jumping, or rolling,
is also prohibited. Both the Sonic Boom and the Flash Kick must be the normal versions and
not the A-Groove Custom Combo versions - both must be able to inflict stun damage. The
Sonic Boom may not be used to dizzy the opponent. EO-ISM and GC-ISM may not be used for
this challenge.
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Difficulty Level |
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7/10 (Medium)
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Contest Dates |
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10.20.2003 to 11.02.2003
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Entry Methods |
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AIM: VidOpSubmissions
IRC: EFnet channel #VO
E-Mail: art@video-opera.com
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Official Rules |
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Each entry must be accompanied by a unique video clip with minimal editing that accomplishes
the challenge. All applicable restrictions must be met. No external devices that alter the
game's operation in any way may be used. A maximum of two individuals may be credited for
any single entry. All entries must be received by midnight Pacific Standard Time of the
ending date of the challenge. Any persons releasing the challenge solution on a public forum
of any kind will be disqualified immediately. Full names and handles of all unique
successful entrants will be posted at the end of each challenge. Creative video solutions
sufficiently different from ours will be showcased for everyone to enjoy, so please use the
quality settings possible when capturing footage. The use of custom color edits is
permitted, but custom character name edits are not.
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Contest Solutions >>
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Discussion Thread >>
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